The battle scene has been completely overhauled.
Using the script by Moghunt at Atelier RGSS, the new and improved battle scene looks much better and also provides a cleaner atmosphere without the borders as seen below.
The character portraits are no longer blocked by HP/MP bars and different actions/states will now cause them to change their facial expression as well.
The enemy attacking animation onto the new character portraits would also seem smoother because it gives the illusion the actor is actually being hit.
That’s the quick update for now, still working on the dungeon. The project turned out a lot more massive than I thought, but I think it’s turning out great! Will talk about it in the near future.
Until then, thank you for reading!